When: Wednesday, February 25th @ 7:00pm
What: IGDA-Montreal Presentation Night
Where: The SAT, 1195 St.Laurent
Why: Clint Hocking Speaks!
Who: All game developers, and those related to the game industry
Entry: free for IGDA members; $5 for non-members
“The Next Generation Player”
Around the third year of a given console generation, everyone starts to speculate about what the Next Generation of technology will be like. But for the first time ever, the biggest change that faces the game industry is not a technological one but a demographic one. Almost all players of modern video games — and almost all developers of modern video games — up to this point in history have been the males of Generation X. This has had powerful, far-reaching repercussions on the field of game design. As Generation X is rapidly overwhelmed by the much larger Generation Y demographic and other new gaming demographics, the old Gen X concepts of what a game is and what a game should be are changing.
In this presentation, Clint looks at the changing demographics of gamers and the repercussions those changes will have on our industry.
Clint Hocking – Creative Director, Ubisoft Montreal
Clint Hocking is a Creative Director at Ubisoft Montreal , where he just finished work on Far Cry 2. He has an MFA in Creative Writing from the University of British Columbia, where he completed his thesis at the same time as working on Tom Clancy’s Splinter Cell and Tom Clancy’s Splinter Cell: Chaos Theory . He started at Ubisoft as a Level Designer on the first Splinter Cell . His game levels represented the game at E3 as well as in the official Splinter Cell Xbox demo. Clint also worked on the game design and script with writer JT Petty. Clint is on IGDA-Montreal’s Advisory Board, and also sits on the Advisory Board for the Electronic Game & Interactive Development degree program at Champlain College in Vermont.
Prize Raffle Action
In addition to the usual load of games and books and swag, we’ll be raffling off a PlayStation3 and a Xbox 360 Elite to members!!!