DOUBLE IMMERSIVE PROGRAM
The program starts with Morphogenesis, an immersive movie inspired by the phenomenon of emergence in self-organized systems. It presents the continuous transformation of fundamental geometrical patterns and uses them as the building blocks for an immersive space and a visual notation of sound. Inertia, the second feature of the program, is an audiovisual and immersive study of the movement, speed, strength and resistance of abstract bodies facing physical and temporary changes of their condition.
March 7 to April 5 – Tuesday to Saturday – 7pm
Regular ticket : 18$ ( + web service fees ) - Buy your ticket here (and at the SAT)
Length : 30 minutes
INERTIA
In physics, a body’s inertia is the tendency of an object to maintain its speed, to maintain its movement without any external influence. Inertia is in this case an audiovisual and immersive study of the movement, speed, strength and resistance of abstract bodies facing physical and temporary changes of their condition.
ARTISTS
Desaxismundi is an independent visual artist and creative developer specializing in generative design and audiovisual performances. His work ranges from creating interactive and multimedia experiences to designing motion and monumental video projections. Always at the crossing point between art, sciences and technology, desaxismundi gives shades to light and carves emptiness to make complexity emerge.
Terminal Wolf (Olivier Rhéaume) is a sound artist, composer and sound designer who stepped into the Quebec electronic music scene more than 15 years ago. After studying film, he quickly gravitated towards creating themed multimedia shows which brought him to explore and develop sound techniques for the stage and for art installations. For 7 years now, he has worked as the audio lead in the Immersion department of the Society for Arts and Technology, in addition to being an instructor and sound designer for its immersive shows.
MORPHOGENESIS
Morphogenesis (from the Greek morphê ‘’shape” and genesis ‘’creation”, literally, “beginning of the shape”) is the biological process that causes an organism to develop its shape. As a fulldome and virtual reality piece, which is inspired by the phenomenon of emergence in self-organized systems, Morphogenesis consists of the continuous transformation of fundamental geometrical patterns and uses them as the building blocks of an immersive space and a visual notation for the sound.
ARTISTS
Can Buyukberber is an independent visual artist & director specializing in digital visual arts, motion graphics design and audiovisual performances. He studied Physics and Visual Communication Design in Istanbul, Turkey and is currently studying at San Francisco Art Institute’s Art and Technology MFA program as a Fulbright Grantee and working on immersive experiences using sound, light and space.
Yagmur Uyanik is an architect with a professional interest in media art, sound and computational design and fabrication techniques. She studied Architecture in Istanbul, Turkey and currently is a graduate student with a Fulbright scholarship and SFAI Fulbright Fellowship in San Francisco Art Institute’s MFA program, majoring in Art & Technology department. Her work mainly includes a combination of sound and spatial concepts.
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IMMERSIVE FILM + DINNER Combine your immersive experience with a culinary experience (starter + main course). Starter choices : Potage parmentier (potato leek soup), Flat bread, Pain plat garni, Grilled endive, Mackerel escabeche or Soft boiled egg and greens. ► see the whole menu ► buy your PACKAGE |