Metalab’s open-source software ecosystem aims to cover the entire production of distributed immersive content. This ecosystem supports Metalab’s research work as well as its partnerships. Developed with a view to sustainability, this scalable software involves video mapping, sound spatialization, group interaction as well as low-latency network transmission. All this software is made available to the general public under a free license.
The projects presented below are the result of creative research residencies aimed at exploring different artistic use cases around the technologies developed by Metalab.
Marie LeBlanc Flanagan
Guillaume Coulombe & Nina Parenteau
Charlie Leroy & Sébastien Samyn
Équipe gagnante du Hacklab 2021
All Metalab publications can be consulted in BibTex format.
The Metalab team is made of developers, researchers and integrators, who work with professors, students, other researchers and research contractors. Our partners include artists, university research laboratories, schools, designers and industries. The expertise provided by these partners within the research programs help overall to enrich Metalab.
The work of the Metalab is examined by the scientific committee of the SAT: