ABOUT THE METALAB (ENGLISH)
(en) Since 2002, the Metalab is the Society for Arts and Technology [SAT]’s research and development lab. The Metalab has a dual mission: to stimulate the emergence of new immersive experiences, and to make their design and authoring accessible to artists and creators through an ecosystem of free software.
The Metalab’s research fields – telepresence, immersion, video mapping, and spatialized sound – are explored through research and production projects. The Metalab team is comprised of 5 to 10 people with various technical expertise including digital audio, computer graphics, networks, software development and multimedia integration. The Metalab welcomes interns in a variety of subjects, even outside the strict scope of the laboratory expertises.
The Metalab’s works aims to cover the whole pipeline of immersive and distributed content production. The Metalab’s software addresses, among others, immersive in situ editing (EiS), video mapping (Splash), spatialized sound (SATIE) and low latency transmission (switcher). They are designed as flexible tools, and supports Metalab’s research and partnerships. This software suite is used by the SAT during creative residencies and is at the heart of telepresence projects, between libraries (Bibliolab) and between venues (Scènes ouvertes). Metalab’s partners include artists, university researchers, schools, designers and private companies.
Dans le cadre du projet "De l'ombre à la lumière" en partenariat avec le CRCHUM, Daphnée Péloquin a intégré l'équipe du Metalab le temps d'un stage pour travailler sur du suivi de visage en temps réel dans Blender.