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Harness the potential of new immersive technologies

A pioneer in immersive technologies, for over 25 years SAT has been developing innovative solutions in collaboration with artists, cultural organizations, creative industry companies and university research centres in Quebec and abroad.

Services adapted to your needs

CONSULTING SERVICE
Our team offers a consulting service to guide the execution of innovative immersion projects. This service can take the form of diagnostics, expert advice, technical analysis or project planning. We also offer support in drafting funding applications.
SUPPORT
SAT supports your R&D projects involving collective immersion, from ideation to proof-of-concept testing. We transform your ideas into concrete, functional solutions, efficiently leading towards the realization of your project.
PROTOTYPING
Our state-of-the-art technological infrastructure and creative tools are at your disposal for prototyping your innovative projects. This access is accompanied by technical support and technology transfer from our experts.
TRAINING
SAT offers customized training to acquire specialized skills in digital creation through hands-on, participatory workshops. Advanced training is also available for professionals wishing to update their skills in immersion.

Why choose the SAT?

Our multidisciplinary team accompanies you to identify and implant the technological solutions that meet your needs.

• A public research centre approved by the Quebec government;
• Personalized support based on a living, user-centred laboratory methodology;
• An ecosystem of versatile, accessible open-source software;
• An innovation support service eligible for reimbursement from NRC IRAP (federal) and a refundable provincial R&D tax credit.
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Full-dome Immersion

To give a new perspective to different artistic disciplines, SAT offers its expertise in full-dome creation. From design to writing and execution, SAT supports artists in the use of full-dome cinematic techniques, sound spatialization, and the adaptation of content to the full-dome format. The Satosphere, an 18-meter-diameter immersive dome, is available for artists who want to develop diverse content such as full-dome cinema, audiovisual performances, performing arts, interactive installations, etc.

Sound Immersion

Sound immersion allows for a sensorial experience in which the audience is engulfed by sound. Sound immersion is an enveloping auditory experience that places the listener in a three-dimensional sonic environment. The goal is to convey the feeling of being surrounded by sound, in order to perceive the soundscape realistically. SAT leverages its expertise in sound immersion, which includes such techniques as sound spatialization, ambisonic capture, and the deployment of physical or virtual immersive sound spaces.
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Formations Initiation à la création en téléprésence avec Scenic

Telepresence and real-time broadcasting

Telepresence connects remote locations and facilitates real-time discussions. By adding an immersive, hybrid dimension, telepresence enriches artistic productions, cultural mediation, educational activities and networking by giving the impression that one place extends into another. Telepresence is collective at SAT, connecting 23 remote rooms via the Scenic solution, which it developed. SAT offers a transfer of creative practices, knowledge and methodologies related to telepresence. It also provides advice on the development and use of standard open-source solutions for processing and streaming, such as Gstreamer and FFMPEG.
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Collective Interactivity

Integrating interactive technologies into an installation is crucial to engaging the audience. SAT is particularly interested in human interactions in relation with body movements. SAT has developed its own pose detection software to experiment with collective interactivity. LivePose is an online interface tool that recognizes silhouettes from video streams. LivePose is able to identify the poses of individuals separately via multiple cameras thanks to machine learning and is currently perfecting its action recognition capabilities. SAT supports designers in implementing collective interactivity in their projects, through a user-centred R&D approach. This research and development is applied via usage scenarios and the integration of interactive functionalities that add experiential value to projects.

Virtual and Hybrid Experiences

SAT offers a new way to create virtual and hybrid experiences, in an immersive, social 3D environment that is accessible online. SAT has developed the Satellite XR web platform, for artists and cultural organizations that want to offer an innovative experience to their public. Satellite is a virtual cultural space in which you can discover immersive works, attend live events, and participate in educational activities. Built on Mozilla Hubs, SAT’s platform is customizable. It is possible to add different functionalities, avatars and menus as required to create tailor-made experiences and ambience in each virtual room. We aim to leverage the hybrid aspect of the platform by developing interactive experiences in which virtual and in situ users can collaborate and co-create.

Sound Immersion

NEW BROADCASTING METHODS WITH THE ORCHESTRE SYMPHONIQUE DE MONTRÉAL

As part of this project on the creation of high-fidelity immersive sound experiences, SAT’s R&D team collaborated with the Orchestre symphonique de Montréal (OSM) to develop and implement new methods for capturing, processing and broadcasting pre-recorded symphonic in a virtual environment, enabling listeners to move around in a sonic representation of the orchestra, changing their listening perspective.
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OPÉRA DE POCHE: IMMERSIVE INSTALLATION WITH SPATIALIZED SOUND SYSTEM

As part of the OpéRA de poche project, the Chaire de recherche en création d’opéra of Université de Montréal created a mobile immersive installation. SAT’s research team was consulted to integrate a sound spatialization element into the experience. The implementation of the Audiodice spatialized sound device enabled the audience to move around between the sound sources to amplify the sensory immersion.

Collective Interactivity

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Crédit photo: Créo

INTERACTIVE MUSEUM EXPERIENCE WITH CREO

LivePose is a technology that uses artificial intelligence to recognize and detect poses. Developed at the SAT, this technology is the centrepiece of an interactive museum project developed by Montreal studio Creo. MegaCeta is an educative immersive experience that invites visitors to interact with whales in order to encourage these marine mammals to learn via gestures. For example, by training LivePose’s algorithms to detect certain actions (jumping, raising your arm, etc.) specific to the museum context, visitors can feed a whale or get it to come closer to them.

Full-dome Immersion

IMMERSIVE CONFERENCE WITH UNIVERSITÉ DE MONTRÉAL

SAT collaborated with the Faculté de Médecine of Université de Montréal to present the immersive conference “The poetry of bacteria.” This project is the fruit of a long collaboration with microbiologist Yves Brun, who was keen to popularize his research. Several members of the SAT team supported him to develop the immersive scenography and bacterial visualizations projected in the dome. The conference focuses on the infinitely small, revealing the unsuspected world of bacteria. The event was a major success with the public and the media.
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Telepresence

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Jean Philippe Sansfacon

BLUFF, THE FIRST PLAY SIMULTANEOUSLY BROADCAST TO THREE LOCATIONS

Scenic, the telepresence solution device developed by the Society for Arts and Technology, enabled an interactive scenography between three actors and three audiences. The three locations are interdependent but driven by the same storyline. The scenes captured in one and simultaneously projected in the others gives a sense of co-presence.
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VISION DIVERSITÉ – ELSEWHERE TOGETHER: REMOTE MUSICAL CREATION

SAT accompanied the Vision Diversité team to design and broadcast a musical show between three locations simultaneously. The Scenic telepresence was used to set up creative residencies enabling artists from across Quebec to meet and work together remotely. In each venue, screens allowed them to see each other face to face, offering a sense of proximity to create musical dialogues. The result of this work was then presented on three stages in Montreal, Rimouski and St-Camille, making it possible for the artists to perform from their respective region, in a unique atmosphere connecting the three local audiences.
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ILLUMINE BAIE-SAINT-PAUL – DIGITAL GRAFFITI: EPHEMERAL MURALS VIA TELEPRESENCE

Artist Louis-Robert Bouchard developed aerosol-style cans, equipped with sensors that reproduce the effect of ink in video projection to create ephemeral murals. The use of the Scenic telepresence technology augmented this experience, enabling participants to co-create murals from remote locations. Each city’s graffiti artists use complementary colour palettes, and the projected mural is the superimposition of their contributions. This is complemented by a dedicated screen representing the remote participant on a human scale to maximize the sense of connection and facilitate collective creation.

Virtual Experiences

DOME FEST WEST – CUSTOMIZED PERSONAL DOME

Dome Fest West is a Los Angeles-based immersive film festival. During the 2023 edition, SAT was commissioned to design a virtual dome in its metaverse Satellite in which was screened the selection of full-dome films. SAT accompanied the festival in the design of this customized virtual space, notably in the creation of avatars adapted to the theme of the event, and the integration of advanced audio features.

UNION: PLAY THE MEMORY GAME - VR WEB EXPERIENCE

Presented in the Satellite virtual gallery as part of MUTEK 2022, this creation by Nancy Lee & Kiran Bhumber is a Web VR experience set in a dystopian world. During the residency, SAT collaborated with the artists to make the experience more playful and interactive. It developed customized functions, e.g. teleportation between the scenes, isolated audio zones, and the appearance of texts according to avatar positioning.

Why choose the SAT?

Our multidisciplinary team accompanies you to identify and implant the technological solutions that meet your needs.

• A public research centre approved by the Quebec government;
• Personalized support based on a living, user-centred laboratory methodology;
• An ecosystem of versatile, accessible open-source software;
• An innovation support service eligible for reimbursement from NRC IRAP (federal) and a refundable provincial R&D tax credit.
TELL US ABOUT YOUR PROJECT

Contact us

Do you have a project or a need for consulting for a personalized training? Don't hesitate to contact us!

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