Is Dante Alighieri laughing, or rolling, in his grave? Can the world’s most exciting and dynamic entertainment medium tackle the challenge of making games out of dusty old literature? Take a visual and literary tour through the creative process and challenges of EA’s controversial adaptation of part one of The Divine Comedy.
Wednesday, February 24th @ 7:00pm
Society for Arts and Technology [SAT]
Free for IGDA members
$5 for non-members
For all details : www.igda.org/montreal/Feb24-10_Dante