An immersive performance by Reeps100 and Bertie Sampson that invites the audience to explore dreams and inner voices
How do we create a collective dream? It is with this aim that Harry Yeff and Bertie Sampson conceived the Rapid Eye Movement project, an immersive production of different states of sleep and consciousness. Rapid Eye Movement is the final stage of the five sleep cycles, that of dreams, just before waking up: the moment when the elements of daily life appear to create a parallel reality. The performance invites the audience to explore oneiric landscapes constructed from captured fragments of the physical world. Dreams form the material, while the human mind and body are the instruments. The audience is an integral part of the creation.
Audience participation is a driving force behind the Rapid Eye Movement project. The artists posted an online form to collect the audience’s dreams prior to the performance. People can contribute to the project and share their dreams and nightmares, describe visions, and send images or sounds.
Using the textual and visual elements collected, the artists juxtapose scenes and construct complex 3D architectures, stylized abstract universes, both familiar and surrealist, which will completely fill the Satosphère’s dome.
Dates: April 7 to 11 – 7 PM
In the Satosphère – from Tuesday to Saturday
Duration : 30 minutes
Regular: 25$ *
Student: 20$ *
* (tax and fees included)
Harry Yeff, also known as Reeps One is an award winning multi-disciplinary artist based in London. Yeff quickly established himself as one of the worlds leading beatboxers and
experimental vocalists with an online viewership of over 100 000 000.
Specializing in voice and technology Yeff has used his unique vocal range to leverage new collaborations across the musical, scientific and fine art spectrum, with notable residencies
with Harvard university and Bell Labs. in 2018 Yeff was described as a ‘champion of new musicians’ by the economist and appointed a Culture Leader with the World
Bertie Samson is a multimedia artist working on the boundaries of art and technology. His interest lie with light, motion, reaction and interaction. Utilising projection, led lighting, creative coding, real-time graphics and electronics to create highly experiential works. Being the co-founder of L.E.G, a creative lighting studio as well as one of the directors from
Immersive-me, an immersive environments company he is well versed in delivering large scale spectacles. From engaging mapping shows to intimate interactive lighting installations
he carries out his practice around the world, he has created works for the World Trade Center in New York, visual shows for the World Economic Forum in China, immersive
lighting installations for the House of Vans gallery in London just to name a few.
The narrative structure is inspired by the 5 sleep cycles. In the first cycle, there is often a feeling of falling, which inspired the expression “falling asleep”. Rapid Eye Movement is the final cycle, that of dreams, just before waking up: the moment when the elements of daily life appear to create a parallel reality.
The human body is a set of interconnected systems, just like social and technological systems. For Rapid Eye Movement, the duo developed a real-time audiovisual performance system where gestures, thoughts, audio frequencies, and other data will drive the audiovisual environment. The Notch tool will be used to generate real-time graphics, Ableton for sound production and processing, and TouchDesigner for the signal processing and user interface; it will bridge the software and sensors together to create an interconnected system.
In another of his lives as an artist, Harry Yeff is known as Reeps One, a famous “human beatbox”. Harry has explored the extreme limits of vocal practice, and the extent of his skills have attracted a number of neurological and physical studies. In 2018, he collaborated with Kings College to develop a tool (VST) that allows for real-time spatial audio simulation. Everything can be programmed live: the sound source, the size of the room and the reflectiveness of surfaces. This technology will make the most of the Satosphère’s 157 speakers.
Multidisciplinary artist Bertie Sampson focuses on creating the visual universe. He uses his skills in projections, LED lighting, creative coding, real-time graphics and electronics to create an experiential work that is both immersive and participatory.
During the performance, the artists use sensors to push these extremes even further, and extend the body. Brain activity captured from a Muse EEG headset influences the projected environment, and the gesture sensor (Mi.mu or genki ring) emphasizes the physical performative language, and translates into audiovisual triggers. The artists also plan to use a 3D scan area to model the audience members before the show. This will facilitate natural interaction, bridging the human and virtual worlds.