Do you work with real-time systems? Develop your expertise!
In many multimedia systems and contexts, the relationship with time and immediacy is crucial. Whether in a videoconferencing system, an interactive digital art installation, or a video game, even the slightest latency can detract from the user experience.
This training will introduce you to a set of software development techniques and methodologies adapted to the creation of real-time systems.
You will learn how to use tools to recognize and diagnose latency issues in existing code bases, and then apply programming techniques to improve the fluidity and performance of your software.
Who is this course for?
Development and technical creation specialists
UX designers
Video game developers
Embedded systems engineers
Interactive experience designers
Please note that this course will be taught in French exclusively. For more information, consult our French website.
Schedule
February 12, 2026 - February 19, 2026 Schedule: 8:30 a.m. to 4:30 p.m.
Prerequisites: At least 2 years of programming experience or an engineering degree.