publications | Société des arts technologiques

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  2021 (4)
Riding through history: The effects of interactivity in learners' experience in a visually immersive display context (submitted). Salame, Y.; Vignaux, M. M. D.; Charland, P.; Durand, E.; Bouillot, N.; Léger, P.; and Pardoen, M. In Computers in the Schools, Interdisciplinary Journal of Practice, Theory, and Applied Research, 2021.
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An exploratory study on the impact of collective immersion on learning and learning experience. Vignaux, M. M. D.; Léger, P.; Charland, P.; Salame, Y.; Durand, E.; Bouillot, N.; Pardoen, M.; and Sénécal, S. Multimodal Technologies and Interaction, 5(4), 17. 2021.
An exploratory study on the impact of collective immersion on learning and learning experience [link]Paper   bibtex  
Building Navigable Listening Experiences Based on Spatial Soundfield Capture: the case of the Orchestre Symphonique de Montréal playing Beethoven's Symphony No. 6. Settel, Z.; Munch, J.; Downs, G.; and Bouillot, N. In 18th Sound and Music Computing Conference (SMC), Online, June 2021.
Building Navigable Listening Experiences Based on Spatial Soundfield Capture: the case of the Orchestre Symphonique de Montréal playing Beethoven's Symphony No. 6 [link]Paper   bibtex  
Live Ray Tracing and Auralization of 3D Audio Scenes with vaRays. Ouellet-Delorme, É.; Venkatesan, H.; Durand, E.; and Bouillot, N. In 18th Sound and Music Computing Conference (SMC), Online, June 2021.
Live Ray Tracing and Auralization of 3D Audio Scenes with vaRays [link]Paper   bibtex  
  2020 (1)
Real-time omni-stereoscopic fulldome projection (submitted). Durand, E. In VRST '20: Virtual Reality Software and Technology, November 2020.
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  2019 (3)
Rapid Prototyping of Immersive Video for Popularization of Historical Knowledge. Puget, J.; Pardoen, M.; Bouillot, N.; Durand, E.; MichałS̃eta; and Bastien, P. In Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, of TEI '19, New York, NY, USA, 2019. ACM
Rapid Prototyping of Immersive Video for Popularization of Historical Knowledge [link]Paper   doi   bibtex  
A Scalable Haptic Floor Dedicated to Large Immersive Spaces. Bouillot, N.; and MichałS̃eta In Proceedings of the 17th Linux Audio Conference (LAC-19), March 2019.
A Scalable Haptic Floor Dedicated to Large Immersive Spaces [link]Paper   bibtex  
Rendering of Heterogeneous Spatial Audio Scenes. Bouillot, N.; MichałS̃eta; Ouellet-Delorme, É.; Settel, Z.; and Durand, E. In Proceedings of the 17th Linux Audio Conference (LAC-19), March 2019.
Rendering of Heterogeneous Spatial Audio Scenes [link]Paper   bibtex  
  2018 (1)
Dual Rendering of Virtual Audio Scenes for Far-field Surround Multi-channel and Near-field Binaural Audio Displays. Settel, Z.; Otto, P.; MichałS̃eta; and Bouillot, N. In 16th Biennial Symposium on Arts and Technology, Ammerman Center for Arts and Technology at Connecticut College, New London, February 2018. 5 pages
Dual Rendering of Virtual Audio Scenes for Far-field Surround Multi-channel and Near-field Binaural Audio Displays [link]Paper   bibtex  
  2017 (2)
SATIE: a live and scalable 3D audio scene rendering environment for large multi-channel loudspeaker configurations. Bouillot, N.; Settel, Z.; and Seta, M. In New Interfaces for Musical Expression (NIME'17), Copenhagen, Denmark, 2017.
SATIE: a live and scalable 3D audio scene rendering environment for large multi-channel loudspeaker configurations [link]Paper   bibtex  
In Situ Editing (EiS) For Fulldomes. Brien, F. U.; Durand, E.; Soria, J.; MichałS̃eta; and Bouillot, N. In 23rd ACM Symposium on Virtual Reality Software and Technology (VRST) , Gothenburg, Sweden, November 2017.
In Situ Editing (EiS) For Fulldomes [link]Paper   bibtex  
  2016 (3)
Volumetric approach to Sound Design and Composition using SATIE: a high-density 3D audio scene rendering environment for large multi-channel loudspeaker configurations. Settel, Z.; Bouillot, N.; and Seta, M. In 15th Biennial Symposium on Arts and Technology, Ammerman Center for Arts and Technology at Connecticut College, New London, February 2016. 8 pages
Volumetric approach to Sound Design and Composition using SATIE: a high-density 3D audio scene rendering environment for large multi-channel loudspeaker configurations [link]Paper   bibtex  
From clickable pages to walkable spaces: How is WebVR inviting us in?. Courchesne, L. Position statement. W3C Workshop on Web and Virtual Reality, October 2016.
From clickable pages to walkable spaces: How is WebVR inviting us in? [link]Paper   bibtex  
Recherche et innovation transdisciplinaires, transcalaires et intégratives : Mémoire de la Société des arts technologiques (SAT). Courchesne, L.; and Dubé, P. Stratégie québécoise de la recherche et de l’innovation, Mémoire SQRI, 2016.
Recherche et innovation transdisciplinaires, transcalaires et intégratives : Mémoire de la Société des arts technologiques (SAT) [link]Paper   bibtex  
  2015 (6)
Method, system and apparatus for capture-based immersive telepresence in virtual environment. Courchesne, L.; Roy, B.; Durand, E.; Wozniewski, M.; and Bouillot, N. March 2015. WO Patent App. PCT/CA2014/050,888
Method, system and apparatus for capture-based immersive telepresence in virtual environment [link]Paper   bibtex  
Type Mosaicing with Consultables and Delegates. Bouillot, N. Overload Journal, (130). 2015. 5 pages
Type Mosaicing with Consultables and Delegates [link]Paper   bibtex  
Make and Forward Consultables and Delegates. Bouillot, N. Overload Journal, (127). 2015. 5 pages
Make and Forward Consultables and Delegates [link]Paper   bibtex  
Cross-disciplinary and process-centered: an approach to developing sound spatialization tools for spherical immersive environments. Mercier-Nguyen, S. In 11th European Academy of Design Conference, pages 8 pages, Boulogne Billancourt France, April 2015.
Cross-disciplinary and process-centered: an approach to developing sound spatialization tools for spherical immersive environments [link]Paper   bibtex  
Living Lab as knowledge system: an actual approach for managing urban service projects?. Lehmann, V.; Frangioni, M.; and Dubé, P. Special Issue from GeCSO 2014 – Journal of Knowledge Management, 19(5): pp. 1087-1107. 2015.
Living Lab as knowledge system: an actual approach for managing urban service projects? [link]Paper   bibtex  
Changement de voie en gestion de grands projets: L’approche par la connaissance distribuée et la co-innovation. Lehmann, V.; Frangioni, M.; and Dubé, P. Changements et Grands projets, des choix engagés.. de l’université du Quebec, P., editor(s). 2015.
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  2014 (4)
Qu’est-ce qu’un Living Lab ?. Dubé, P.; Sarrailh., J.; Billebaud, C.; Grillet, C.; Zingraff, V.; and Kostecki, I. Livre blanc LL Umvelt, 2014. 127 Pages
Qu’est-ce qu’un Living Lab ? [link]Paper   bibtex  
Posture Platform and The Drawing Room: Virtual Teleportation in Cyberspace. Courchesne, L.; Durand, E.; and Roy, B. ACM Siggraph / Leonardo Journal for Arts Science and Technology, MIT Press, Vol. 47(no. 4): p 380-389. 2014.
Posture Platform and The Drawing Room: Virtual Teleportation in Cyberspace [link]Paper   bibtex  
Création de connaissances et grands projets de services urbains : Le cas des Living Labs en tant que dispositifs de co-innovation. Lehmann, V.; Frangioni, M.; and Dubé, P. In 7e Colloque International GeCSO (Gestion des Connaissances dans la Société et les Organisations), Aix en Provence, France, June 2014.
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Centor : Concept d’interface de spatialisation sonore additive. Mercier-Nguyen, S. Master's thesis, Université de Montréal, École de Design industriel, Faculté de l’Aménagement, Montréal, Québec, Canada, November 2014.
Centor : Concept d’interface de spatialisation sonore additive [link]Paper   bibtex  
  2013 (1)
Posture: An experiment in multifold reality. Courchesne, L. Pablo Lorenzo-Eiroa, A. Sprecher (Ed.) Architecture In Formation. 2013. New York: Routledge
Posture: An experiment in multifold reality [link]Paper   bibtex  
  2012 (9)
SpatOSC : Providing Abstraction for the Authoring of Interactive Spatial Experience. Wozniewski, M.; Settel, Z.; Quessy, A.; Matthews, T.; and Courchesne, L. In Proceedings of International Computer Music Conference (ICMC), pages pp. 512-517, Lubijana, September 2012.
SpatOSC : Providing Abstraction for the Authoring of Interactive Spatial Experience [link]Paper   bibtex  
De l’obscurité à la projection sphérique : L’immersion comme posture et manière d’être au monde. Courchesne, L. R. Bourassa et B. Guelton (Ed.) Figures de l’Immersion. 2012. (Sous presse – accepté: 01/11/2012)
De l’obscurité à la projection sphérique : L’immersion comme posture et manière d’être au monde [link]Paper   bibtex  
Une question de temps. Les nouvelles frontières temporelles et culturelles de la téléprésence. Barsalo, R. Digitalarti Mag, (num. 11). November 2012.
Une question de temps. Les nouvelles frontières temporelles et culturelles de la téléprésence [link]Paper   bibtex  
Le don d’ubiquité. Lucifuge : Téléprésence et création numérique. Dioup, L. Digitalarti Mag, (num. 11): pp 68-73. November 2012.
Le don d’ubiquité. Lucifuge : Téléprésence et création numérique [link]Paper   bibtex  
Nouveaux terrains d’apparition. Courchesne, L. Von Ameluxen, H. (Ed.), Figures de l’interactivité. Poitiers : École Européenne Supérieure de l’Image. 2012. (Sous presse – accepté: 09/06/2012)
Nouveaux terrains d’apparition [link]Paper   bibtex  
Un lieu qui parle: la modélisation architecturale 3D vers une quatrième dimension. Dubé, P.; and Courchesne, L. Hereditas Monasteriorum, vol. 1: pp. 129-137. 2012.
Un lieu qui parle: la modélisation architecturale 3D vers une quatrième dimension [link]Paper   bibtex  
Excursion dans la quatrième dimension. Dubé, P.; and Courchesne, L. Continuité, (n. 132): p. 15-17. 2012.
Excursion dans la quatrième dimension [link]Paper   bibtex  
A Survey and Thematic Analysis Approach as Input to the Design of Mobile Music GUIs. Tanaka, A.; Parkinson, A.; Settel, Z.; and Tahiroglu, K. In New Interfaces for Musical Expression (NIME'12), pages 4 pages, University of Michigan, Ann Arbor, May 2012.
A Survey and Thematic Analysis Approach as Input to the Design of Mobile Music GUIs [link]Paper   bibtex  
Towards Embodied 3D User Interaction Using the SPIN Framework. Wozniewski, M. SAT Metalab White Paper, May 2012.
Towards Embodied 3D User Interaction Using the SPIN Framework [link]Paper   bibtex  
  2009 (2)
Chapter ten. Courchesne, L. Art, Design, and Beyond. Publishers, D. A., editor(s). The Press of the Nova Scotia College of Art and Design, 2009.
Art, Design, and Beyond [link]Paper   bibtex  
Audio Graffiti: A location based audio-tagging and remixing environment. Settel, Z.; Wozniewski, M.; Bouillot, N.; and Cooperstock, J. R. In International Computer Music Conference (ICMC), Montréal, August 2009. 4 pages
Audio Graffiti: A location based audio-tagging and remixing environment [link]Paper   bibtex  
  2007 (3)
User-Specific Audio Rendering And Steerable Sound For Distributed Virtual Environments. Wozniewski, M.; Settel, Z.; and Cooperstock, J. R. In Proceedings of the 13th International Conference on Auditory Display, pages 4 pages, Montréal, Canada, June 2007.
User-Specific Audio Rendering And Steerable Sound For Distributed Virtual Environments [link]Paper   bibtex  
AudioScape: A Pure Data library for management of virtual environments and spatial audio. Wozniewski, M.; Settel, Z.; and Cooperstock, J. R. In Pd Convention, pages 6 pages, Montréal, Québec, Canada, 2007.
AudioScape: A Pure Data library for management of virtual environments and spatial audio [link]Paper   bibtex  
Towards mobile spatial audio for distributed musical systems and multi-user virtual environments. Cooperstock, J. R.; Wozniewski, M.; and Settel, Z. In Spatial Audio for Mobile Devices, workshop in conjunction with International Conference on Human Interaction with Mobile Devices and Services (MobileHCI), pages 4 pages, Singapore, September 2007.
Towards mobile spatial audio for distributed musical systems and multi-user virtual environments [link]Paper   bibtex  
  2006 (3)
A spatial interface for audio amd music production. Wozniewski, M.; Settel, Z.; and Cooperstock, J. R. In Proc. of the 9th Int. Conference on Digital Audio Effects (DAFx-06), pages pp. 271-274, Montréal, Canada, September 2006.
A spatial interface for audio amd music production [link]Paper   bibtex  
A Paradigm for Physical Interaction with Sound in 3-D Audio Space. Wozniewski, M.; Settel, Z.; and Cooperstock, J. R. In International Computer Music Conference (ICMC), pages 8 pages, New Orleans, November 2006.
A Paradigm for Physical Interaction with Sound in 3-D Audio Space [link]Paper   bibtex  
A framework for immersive spatial audio performance. Wozniewski, M.; Settel, Z.; and Cooperstock, J. R. In New Interfaces for Musical Expression (NIME'06), pages pp. 144–149, Paris, France, France, 2006.
A framework for immersive spatial audio performance [link]Paper   bibtex  
  2005 (4)
The Time Is Now. Husband, J.; and Barsalo, R. SAT Metalab White Paper, 2005.
The Time Is Now [link]Paper   bibtex  
The SAT Urban Hub. Vision, issues and opportunities and future direction. Husband, J.; and Barsalo, R. SAT Metalab White Paper, 2005.
The SAT Urban Hub. Vision, issues and opportunities and future direction [link]Paper   bibtex  
Le moment est venu. Husband, J.; and Barsalo, R. SAT Metalab White Paper, 2005.
Le moment est venu [link]Paper   bibtex  
Le Hub urbain de la SAT. Vision, préoccupations, possibilités et orientation futures. Husband, J.; and Barsalo, R. SAT Metalab White Paper, 2005.
Le Hub urbain de la SAT. Vision, préoccupations, possibilités et orientation futures [link]Paper   bibtex